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James Castile
James Castile
Level Designer/Texture Artist
Palm Coast, FL, United States

Summary

Level designer and environment artist. My primary focus has been Unreal Engine based games since UT99. I have experience in Hammer and CryEngine as well. My level design has been well received by the community. Maps include ONS-ColdFusion][ for UT-2004 and VCTF-FBU-AkhaRu.
I have recently discovered Substance Designer and am making myself available for freelance texture creation and low-level hard surface modeling combined with expert level UV layout, texturing and PBR material creation skills. I can consider full-time employment as a generalist with a focus on level design and gameplay, but I actually love what I currently do for a living so it would have to be a stable opportunity to accept full-time work.

Skills

Environment DesignLightingParticle EffectsLevel DesignStorytellingGameplay

Software proficiency

Unreal Engine
Unreal Engine
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop
NDO
NDO
World Machine
World Machine
SpeedTree
SpeedTree
Substance B2M
Substance B2M
Roadkill UV
Roadkill UV